Call Of Duty Black Ops 2 Ii Vengeance Pack Dlc ... May 2026

1. Cove
Set on a wrecked cargo ship stranded off a tropical island, Cove is a medium-sized map built for mid-range engagements. The central wreckage creates a natural power position, while flanking routes through the shallow water and jungle edges reward movement. Its bright, open feel is deceptive—sightlines are long, and sniper cover is plentiful.

2. Detour
A fractured suspension bridge over a frozen river. Detour is all about verticality and risk. Players battle across the bridge’s upper deck or drop down to the ice below, where vehicle husks provide cover. The map forces tense, lane-based combat, but the lower ice route leaves you exposed to fire from above. It’s a divisive map—loved for its unique layout, hated for its spawn traps.

3. Rush
Set in a paintball course in the hills of California. Brightly colored barriers, inflatable obstacles, and close-quarters corridors make Rush a frantic, fast-paced map. It’s small, chaotic, and SMG/shotgun heaven. The paint-splattered environment is a visual treat, but the spawns can flip instantly. A fan favorite for those who love non-stop action.

4. Uplink
A futuristic military compound in the desert. Uplink is the largest map in the pack, built for long sightlines and tactical play. Two massive satellite dishes dominate the center, with underground tunnels and elevated walkways offering flank routes. It’s a slower, more methodical map—great for assault rifles and snipers, but less forgiving for rushers.

If you enjoy Nuketown chaos, Rush was your new home. Set inside a paintball course, this tiny map is covered in vibrant yellow and blue paint splatters. It flows in a figure-eight pattern, forcing constant confrontation.

A staple of Treyarch DLC was the inclusion of a new "Wonder Weapon" in Zombies mode, but Vengeance changed the meta entirely. The pack introduced the Ray Gun Mark II.

While the original Ray Gun was a staple of the mode since World at War, the Mark II was a burst-fire beast. It carried more ammo, packed a punch that could decimate higher-level zombies, and offered pinpoint accuracy. It wasn't just a reskin; it fundamentally changed how players approached high-round strategies. It became such a fan favorite that it has returned in subsequent Treyarch titles, but its debut in Vengeance was a defining moment.

Often forgotten in the conversation about the Call of Duty Black Ops 2 II Vengeance Pack DLC is Uplink. This was a bonus map for Season Pass holders or those who pre-ordered the pack. It was a small, symmetrical snow map set in a satellite relay station. It played incredibly fast, similar to Nuketown 2025, but with multiple levels of indoor fighting. It was a fan-favorite for competitive practice.

Yes—if you can find it on sale or via Season Pass.

The Downsides:

Final Score: 8/10
Vengeance delivers exactly what it promises: chaotic, clever, and memorable maps that shake up the Black Ops II meta. For fans of the era, it’s a nostalgic blast. For newcomers, it’s a fine example of DLC done right—when the price is right.

Released in 2013, the Vengeance DLC Call of Duty: Black Ops II Call Of Duty Black Ops 2 II Vengeance Pack DLC ...

remains a standout map pack, largely credited with revitalizing the game's late-season meta and introducing one of the most mechanically unique Zombies experiences in the franchise Call of Duty Wiki | Fandom The Multiplayer Component

Vengeance provided a mix of experimental new layouts and a high-demand classic remake.

: Widely considered the "fan favorite" of the pack, this map is set in a vibrant paintball arena

. Its design emphasizes extreme close-quarters combat and fast-paced flanking maneuvers through inflatable bunkers and obstacles. : A total reimagining of the iconic Black Ops 1 map

. While the layout remains identical, the aesthetic shifted from a snowy Siberian peak to a high-tech facility in the rainy jungles of

: This map features a destroyed suspension bridge on the U.S. East Coast. It is unique for its verticality, forcing players to fight across two main levels: the rubble-strewn upper deck and the exposed iron underbelly of the bridge.

: Set on a tropical island in the Indian Ocean, players battle around the wreckage of a crashed jet. Its small, circular design creates "all-out conflict" with very little room for long-range camping. The Zombies Experience: "Buried"

"Buried" is arguably the highlight of the DLC, taking players into an underground Old West mining town

. It is remembered for its high player freedom and experimental mechanics.

The Call of Duty: Black Ops 2 Vengeance Pack DLC was the third major expansion for the title, originally launching on July 2, 2013, for Xbox 360 and on August 1, 2013, for PlayStation 3 and PC. This pack introduced four diverse multiplayer maps and a highly acclaimed Zombies experience that became a fan favorite for its unique mechanics and Western aesthetic. Multiplayer Map Breakdown

The Vengeance DLC emphasized high-intensity, head-to-head combat across four distinct environments: The Downsides:

Rush: A fast-paced map set in a commercial paintball arena. It features both indoor and outdoor speedball courses, encouraging aggressive close-quarters combat and flanking maneuvers.

Cove: Situated on a small, rocky island in the Indian Ocean. The map’s layout forces teams toward a central crash site, creating intense fire-fights around a burning fuselage.

Detour: Set on a massive, war-torn suspension bridge. This multi-tiered map allows players to fight on the main road or sneak through lower maintenance tunnels to surprise enemies.

Uplink: A reimagining of the classic map Summit from the original Black Ops. It trades the snowy mountains for a rain-soaked jungle facility in Myanmar, while maintaining the same beloved verticality and tight hallways. Zombies Adventure: Buried

The centerpiece of the Vengeance pack for many was Buried, a Zombies map set in an underground 1880s Western mining town. Black Ops II - Buried Map Walkthrough, Vengeance DLC

, released in 2013, is the third major downloadable content (DLC) pack for Call of Duty: Black Ops II

. It expands the game's competitive and cooperative modes with four multiplayer maps and a new Zombies experience. Call of Duty Wiki | Fandom New Multiplayer Maps

The DLC introduces four diverse environments designed to test various playstyles:

: A small, isolated tropical island in the Indian Ocean where players fight through the wreckage of a crashed jet.

: A multi-leveled combat arena set on a destroyed suspension bridge high above an East Coast waterway.

: A fast-paced, close-quarters map set in a paintball course, featuring many obstacles for cover. : A rain-soaked, nighttime reimagining of the classic map from the original Final Score: 8/10 Vengeance delivers exactly what it

, relocated to a high-tech facility in the jungles of Myanmar. Zombies: Buried The Zombies expansion, titled , takes players to a subterranean Old West mining town. Call of Duty Wiki | Fandom

The Vengeance DLC is the third expansion pack for Call of Duty: Black Ops II, originally released on July 2, 2013, for Xbox 360, followed by a August 1, 2013, release for PlayStation 3 and PC. Priced at $14.99 (or free for Season Pass holders), it introduced four diverse multiplayer maps and a highly acclaimed Zombies experience. Multiplayer Map Overview

The pack focuses on "super-controlled, head-to-head gameplay" across four unique environments:

Uplink: A rain-soaked reimagining of the fan-favorite map Summit from the original Black Ops, set in a high-tech mountain facility in the jungles of Myanmar.

Rush: A fast-paced, close-quarters map set in a vibrant paintball arena. Its design includes indoor paintball zones and flanking routes that discourage camping.

Cove: A small, rocky tropical island in the Indian Ocean where a cargo plane has crashed. It offers open sightlines for snipers on the perimeter and intense, circular combat in the center.

Detour: A multi-leveled destroyed suspension bridge. Players can battle on the top deck amidst scattered vehicles or sneak through lower maintenance walkways to flank enemies. Black Ops II Gets Four More Multiplayer Maps - Red Bull

1. Cove (Best for: Tactical Combat)
Set on a crashed CIA spy plane in the middle of a tropical archipelago, Cove is the most balanced map in the pack. It features a central wreckage site for close-quarters chaos, while long sightlines along the beaches reward snipers and AR users. It plays like a modern take on Black Ops I’s “Havana”—simultaneously open and confined.

2. Detour (The Divisive Experiment)
Detour is the "love it or hate it" map. Set on the crumbling remains of a suspension bridge over a frozen river, players fight across three vertical lanes: the upper bridge deck (exposed and risky), the middle wreckage (snaking CQB), and the frozen river below (slow movement, but flanking routes). The verticality is ambitious, but spawn trapping can be a real issue here. It feels great for Objective modes like Domination but frustrating in TDM.

3. Rush (Best for: Close Quarters Mayhem)
Set in a paintball course in the California hills, Rush is pure, unfiltered adrenaline. The map is small, colorful, and built around a central, multi-level arena connected by zip lines and slides. It’s a shotgunning, SMG-hosing paradise. The environmental details are fantastic—exploding paint barrels obscure vision, and the chaotic layout ensures you’re never more than five seconds from a gunfight. If you loved Nuketown, you’ll live here.

4. Uplink (The Sleeper Hit)
This map takes place atop a massive orbital weapons platform with a zero-gravity elevator in the center. The gimmick? Jump pads that launch you into low-gravity arcs across the map. This completely changes movement and sightline control. Uplink is a blast once you learn the jump trajectories. It’s easily the most unique map in Black Ops II DLC, blending sci-fi with classic three-lane design.