Master Modding: How to Use CRI Packed File Maker for PES 2017
If you’ve ever downloaded a "Face Pack" or a "Pitch Mod" for PES 2017, you’ve likely seen a
file. But what if you want to create your own? That is where CRI Packed File Maker
comes in. It is a lightweight, portable tool used to pack and unpack game data. Why You Need It
PES 2017 stores almost all its assets—from player textures to crowd sounds—inside compressed CPK containers. Create Mods:
Turn raw folders of textures or models into a single game-ready file. Edit Existing Mods: to swap out a single player's face or kit. Optimization:
Ensure your files are compressed correctly so the game doesn’t lag or crash. Step-by-Step: Creating Your First CPK
Before you start, ensure your modded files are organized in the correct folder "tree" (e.g., common > character > model > hair Open the Tool: CriPackedFileMaker.exe . There is usually no installation required. Drag and Drop:
Simply drag your main mod folder (the one containing the subfolders) into the tool's window. Build CPK: (or "bu CPK") button in the bottom right.
In the popup window, you can usually leave the settings as default. Ensure the "File Mask" includes everything you need. . The tool will generate a brand new file in your selected output directory. How to Install Your New File
Generating the file is only half the battle. To see your work in PES 2017: Move the File: Copy your new folder inside your PES 2017 installation directory. Generate the List: Use a tool like DpFileList Generator to "activate" the file so the game knows to load it. Priority Matters:
In the generator, remember that files at the bottom of the list have the highest priority in-game. Pro Tip: Unpacking for Research
If you want to see how the pros make their mods, you can drag an existing into the tool and use the
button to see the internal folder structure. This is the best way to learn where specific game files are hidden!
For Pro Evolution Soccer (PES) 2017 modders, the CRI Packed File Maker (CPFM) is a foundational utility used to bundle loose game files—such as faces, kits, and stadiums—into the .cpk format that the game requires to load custom content. Core Functionality
CRI Packed File Maker acts as an archiving tool specifically for the CPK file system. PES 2017 uses these archives to store almost all its internal data, including downloadable content (DLC).
Archiving: It collects files from a specific directory structure and packs them into a single .cpk file. cri packed file maker pes 17
Unpacking: It can also be used to view the contents or check details of existing .cpk files.
Exclusion: The tool allows users to "Edit Excluded Files" to prevent unwanted system files (like thumbs.db) from being included in the final mod package. Creating a Mod File (.cpk)
To create a functional mod for PES 2017, follow these general steps:
Organize Folders: Place your mod files (e.g., face textures) into the correct folder hierarchy required by the game.
Load into CPFM: Open CriPackedFileMaker.exe and drag your root mod folder into the application window.
Build: Click the Build CPK button. In the subsequent window, clicking Start will generate the archive.
Deployment: Move the newly created .cpk file into the PES 2017 download folder. Implementing the Files
Generating the .cpk is only the first step. To make the game actually "see" the new file, you must use a DpFileList Generator.
CRI Packed File Maker is a tool used to pack and unpack .cpk files
, which Pro Evolution Soccer (PES) 2017 uses to store game data like kits, faces, and stadiums. 1. Extracting Content from a .cpk File
If you want to edit existing game files, you first need to extract them. Open the Tool CriPackedFileMaker.exe Load the File
: Click the "Open CPK file" button (or drag and drop the file into the window).
: Click the "Extract content files" button in the top right. : Select a destination folder for the extracted files. 2. Creating a New .cpk File To pack your custom mods into a file the game can read: Prepare Folder Structure
: Organize your mod files into the correct directory structure (e.g.,
CRI Packed File Maker (CPFM) is a vital utility for modding Pro Evolution Soccer (PES) 2017 . It is primarily used to pack and unpack .cpk files
, which are the container formats Konami uses to store game data such as player faces, kits, and stadiums. Core Functionality Data Packaging Master Modding: How to Use CRI Packed File
: CPFM allows users to bundle modded assets into a single .cpk file that the game can read. Mod Compatibility
: It is a foundational tool for creating patches (like PTE Patch) and custom DLC for PES 2017. No Installation Required : The tool typically runs as a standalone executable ( CriPackedFileMaker.exe ) and does not require a formal installation process. System Requirements : It generally requires .NET Framework 4.0
or higher, which is typically pre-installed on Windows 8.1 and 10. Typical Workflow for PES 2017 Preparation : Modders create a specific folder structure (e.g., common > character > model ) containing their new game assets.
: The prepared folder is dragged into the CRI Packed File Maker interface. Generation
: Clicking "Build CPK" generates a new .cpk file. Most modders use default settings for this process. Implementation : The generated file is moved to the PES 2017 folder. A separate tool, like the DpFileList Generator
, is then used to register the new file so the game recognizes it. Common Issues and Tips File Corruption
: Overwriting existing .cpk files or using the tool multiple times without restarting can occasionally lead to corrupted files. Folder Structure
: For a mod to work, the "root" folder inside the .cpk must strictly follow the game's internal directory naming (e.g., starting with Mod Limits
: Some versions of PES 2017 may have a limit on the number of .cpk files they can load simultaneously (often reported around 47 files). how to install a particular mod using this tool, or are you looking for download links to the latest version? AI responses may include mistakes. Learn more
CRI Packed File Maker for PES 2017: The Ultimate Modding Guide
CRI Packed File Maker (CPFM) is an essential utility for anyone looking to mod Pro Evolution Soccer (PES) 2017. This tool is primarily used to pack and unpack the .cpk files that the game uses to store nearly all its data, including player models, kits, stadiums, and animations.
Whether you are trying to install a new patch or create your own custom DLC, understanding how to use CPFM is the first step toward a fully customized PES experience. What is CRI Packed File Maker?
Developed by CRI Middleware, this tool handles the proprietary .cpk archive format used in many Japanese video games. In the context of PES 2017:
Data Storage: The game stores its core assets (like audio, textures, and databases) inside .cpk archives.
Mod Implementation: To add new content, mods must be packed into a .cpk file and then registered in the game's DpFileList.bin to be recognized by the game engine. Key Features and Capabilities
CRI Packed File Maker offers several functions that are vital for both beginners and advanced modders: Sider is fantastic for live asset swapping, but
Unpacking Files: You can drag an existing .cpk file into the CPFM window to view its contents and extract them to your computer.
Creating CPK Archives: You can take a folder of modified assets (e.g., new face textures) and pack them into a new archive that the game can read.
Merging Files: Modders often use it to join multiple smaller .cpk files into a single archive to save space or stay under the game's file limit.
Portable Utility: The software is typically standalone, meaning there is no need for a formal installation; you can simply run the executable after unpacking the tool. How to Use CRI Packed File Maker for PES 2017
Following these steps will help you create your first mod file:
Prepare Your Folder: Ensure your modified files follow the correct folder structure (e.g., keeping common as the root folder inside the archive). Open CPFM: Launch the CriPackedFileMaker.exe.
Load Files: Click the browser icon to select the folder containing your modded files.
Configure Settings: Before building, ensure you have the correct settings to prevent file corruption. Avoid overwriting existing files directly, as this can increase the risk of a corrupted 8-byte error.
Build the CPK: Click the Build CPK button. Once finished, you will have a new file ready for your PES 2017 download folder. Common Troubleshooting Tips
Modding can sometimes lead to crashes or files not appearing in-game. Here are common solutions:
File Corruption: If a .cpk is corrupted, it is often 8 bytes larger than it should be. The best fix is to delete the file, restart CPFM, and try the build process again.
Priority Issues: PES 2017 loads files based on their order in the DpFileList.bin. Use a tool like the DpFileList Generator to ensure your new mod has the correct priority.
Zlib Compression: Some extracted files may still be compressed using Konami's zlib method. You may need additional tools to further unpack these specific internal files.
For more detailed tutorials on specific mods like kits or faces, community hubs like the Rigged Wiki provide extensive guides on the technical folder structures required for successful packing. Pro Evolution Soccer 2017/DLC - Rigged Wiki
Sider is fantastic for live asset swapping, but some modifications—like deep .lua edits, database overhauls, or adding new boot slots—require a repacked .cpk. The CRI Packed File Maker remains irreplaceable for these core changes.
PES 2017 specific: Use -align 2048 to match original file alignment.
Full recommended command:
CriPackedFileMaker.exe -dir "D:\mod_files" -out "D:\mod.cpk" -mode 2 -ver 0 -align 2048