Cs 16 Level System Plugin New
The core appeal of these "new" systems is the progression loop.
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The level rewards configuration will be stored in a separate configuration file (level_rewards.cfg). The file will have the following format: The core appeal of these "new" systems is
"level_rewards"
"1" // level
"experience_boost" "10" // 10% experience boost for 1 hour
"money_bonus" "1000" // $1000 one-time bonus
"5" // level
"item" "weapon_ak47" // give AK47 to player
"temporary_privilege" "immunity" // 30 minutes of immunity to damage