Deep Vault 69 V047 By Bohohon [ Tested 2027 ]
Author: Bohohon Platform: Fallout 4 (PC) Release Status: Early Access / WIP (Work in Progress)
Title: Deep Vault 69 Version: 0.047 Author/Developer: Bohohon
Description: This is release version 0.047 of Deep Vault 69, developed by Bohohon. This build includes the latest updates and bug fixes for the current development cycle.
If you are organizing save files or archiving the game, use this format to keep everything sorted chronologically:
Deep_Vault_69_v047_Bohohon.zip
Save_DeepVault69_v047.slots
If you have a specific file, screenshot, or context where you encountered “deep vault 69 v047 by bohohon,” please share it — that would allow a real, evidence-based analysis rather than a speculative framework.
The Deep Vault 69 v0.4.7 update by developer bohohon primarily focused on a significant overhaul of Jenny’s questline and improvements to the core combat mechanics. Released in October 2024, this version expanded narrative content and refined random encounters within the underground shelter. Key Version 0.4.7 Features
Jenny’s Quest Overhaul: The main highlight was the expansion and redesign of Jenny’s quest. This included:
New & Updated Scenes: Integration of one brand-new scene and updates to existing scenes involving two characters, featuring multiple alternate versions.
Subconscious Scenes: Expansion of the "Subconscious" story segments with three updated scenes.
Combat System Improvements: The turn-based combat received technical upgrades, including:
Variable Difficulty: A new setting in the game options to adjust combat challenge.
Loot Mechanics: Enemies now drop items, money, and experience points upon defeat. Expanded Random Events:
New Encounters: Added four test events across explored locations to increase gameplay variety. deep vault 69 v047 by bohohon
Shower Room Scenes: 10 new random scenes specifically for the camp and Vault 69 shower areas.
Additional Content: The update added approximately 15–20 minutes of new quest-related content. Core Game Mechanics
Deep Vault 69 is a post-apocalyptic RPG/Dating Sim parody of the Fallout series.
Setting: Players manage a vault during an apocalypse, venturing to the surface for resources while interacting with a cast of over 12 characters.
Gameplay: Features a mix of 2D world exploration, turn-based card battles, and various mini-games.
Art Style: The game uses a hand-drawn 2D cartoon aesthetic and includes adult-oriented animated scenes.
Development has continued beyond this version, with the latest builds (v0.6.x) adding new locations like the World Map and further character routes. You can track the latest updates on the Bohohon Patreon or official devlogs on itch.io. DEEP VAULT 69 by bohohon - Patreon
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Deep Vault 69 is a 2D adult-oriented RPG and visual novel developed by bohohon. Inspired by the Fallout universe, the game puts you in the role of a vault survivor venturing out to explore a post-apocalyptic surface world. Version 0.4.7 Overview
Released in late 2024, version 0.4.7 introduced several gameplay refinements and content expansions: Author: Bohohon Platform: Fallout 4 (PC) Release Status:
Quest Updates: A major focus was placed on Jenny's quest, which was expanded and redesigned with updated and new scenes.
Combat Overhaul: The turn-based card battle system received improvements, including a variable difficulty setting and new loot drops (items, money, and experience) from defeated enemies.
New Content: Added random events in both surface locations and the vault's shower rooms, totaling approximately 15–20 minutes of new quest content. Key Features
Art Style: Features high-quality 2D cartoon-style art with both static and fully animated scenes.
Gameplay Mechanics: Beyond the core card battles, the game includes a world map for exploration, various minigames, and a romance system.
Character Interaction: Includes over 12 unique characters and various "fetish" content (explicitly excluding NTR).
Technical Details: Built on the Ren'Py engine and available for Windows, macOS, and Linux. Community Reception
Reviewers generally praise the beautiful character designs and the interesting world-exploration mechanics. However, some players have noted that certain animations feel static and that the card combat system can occasionally feel unintuitive or "random".
You can find more detailed developer logs and the latest updates on the official bohohon Patreon or the DEEP VAULT 69 itch.io community.
Are you interested in a specific character's questline or more details on how the card battle mechanics work? Cross-promo: Deep Vault 69 by bohohon - Patreon Fetishes (NO NTR) An assortment of minigames. Cross-promo: Deep Vault 69 by bohohon - Patreon
Deep Vault 69 by bohohon is an adult-oriented, Fallout-inspired sandbox adventure game featuring post-apocalyptic exploration, turn-based card battles, and various minigames. As of version 0.6.7, the PC game includes over 12 characters, 40+ scenes, and 20+ locations, with regular updates supported via Patreon and Boosty. For the latest project updates, visit bohohon's Patreon DEEP VAULT 69 by bohohon - Patreon
DEEP VAULT 69 v0.4.7 is an update for an adult-oriented sandbox/RPG game developed by (also associated with Wild Pear Games). Released on October 17, 2024
, this version introduced significant overhauls to core gameplay mechanics and character-specific storylines. Core Game Overview Sandbox, RPG, Simulator, and Visual Novel. If you are organizing save files or archiving
A post-apocalyptic underground vault and surrounding surface wasteland, heavily inspired by (but legally distinct from) the Core Mechanics:
Turn-based card battles, world map travel, mini-games, and a relationship/scene system with over 12 unique characters. Version 0.4.7 Key Updates
This specific patch focused on expanding existing questlines and refining technical systems: Quest Content: Jenny’s Quest: Completely redesigned and expanded. New Scenes:
Added one new scene for two characters plus alternative versions. Subconscious Scenes: Updated and expanded across three different scenes. Added approximately 15–20 minutes of new quest content. Combat System Improvements: Difficulty Scaling: Added variable difficulty settings in the game menu. Loot System:
Enemies now drop items, money, and experience points upon defeat. Random Events:
Introduced four new test events in explored world locations.
Added ten specific random events occurring in shower rooms (camp and vault locations). Technical Details Primarily developed for Windows and macOS. Built using the Ren'Py Visual Novel Engine Language Support: Includes English, Russian, German, Spanish, and Chinese. Availability: Updates are released first to supporters on bohohon's Patreon and eventually made available on bohohon FAQ - Itch.io
This is an old scene, it will be finalized in the future) This is not censorship, but a relic of the early game development phase.
She wasn’t the only one after the vault. Two other parties moved in the shadows:
Both had resources, both had reasons, but only Mira had something they didn’t: a personal debt to Bohohon. Years ago, Bohohon had saved her life during a data‑raid, embedding a hidden back‑door in her neural implant that now gave her a faint, persistent signal—an invitation, a promise, a warning.
The world had long outgrown its need for paper ledgers and steel safes. In the age of quantum nets and bio‑encrypted thought‑streams, the most secure storage was no longer a physical vault—it was a deep vault, a pocket of reality folded into the fabric of the multiverse itself.
Only a handful of entities knew its address: 69‑V047. The designation was a joke, a relic of an older era when numbers still meant something. The creator—known only by the moniker Bohohon—had encoded the vault’s existence into a cascade of recursive algorithms, hidden behind layers of self‑modifying code, sentient firewalls, and a chorus of AI custodians that sang in quantum harmonics.
"Deep Vault 69 v047" is a downtempo / deep house / tech-house styled track by Bohohon (artist name stylized as bohohon). The production blends subterranean low-end grooves with warm, detuned pads and sparse, atmospheric percussion to create a mood that’s simultaneously brooding and hypnotic. The arrangement favors gradual evolution over sudden shifts, emphasizing texture, space, and subtle modulation.
Warning: This version contains game-breaking bugs. Save often and keep separate save files before entering the vault.