Diamond Rush 320x240 Jar

Diamond Rush 320x240 Jar

Q: My downloaded “320x240” JAR looks stretched – player too big or cropped?
A: It’s probably a 176x220 version repackaged. Search for a real 320x240 landscape release (often named DiamondRush_320x240.jar or DiamondRush_SE_K800.jar).

Q: Game runs but controls don’t work in emulator?
A: Remap keys: usually Directional + key 5 for action. In KEmulator, check OptionsKey mapping.

Q: Saves lost after closing?
A: Emulators like J2ME Loader keep RMS data if properly configured. In KEmulator, RMS is saved in a .rmsdb file. Diamond Rush 320x240 Jar

Q: Any level editor for this version?
A: Unofficial – some fans reverse-engineered level format, but no simple GUI editor. The official only existed in Gameloft’s internal tools.


This version is abandonware (Gameloft no longer sells or supports it). You can find preservation copies on: Q: My downloaded “320x240” JAR looks stretched –

⚠️ Avoid “JAR download” sites with excessive popups – scan files with antivirus. The real JAR will be 500KB–1.5MB, not 50 KB.


File Type:

System Requirements

  • Emulators:
  • Size:


    The resolution 320x240 (also known as QVGA) was the gold standard for mid-to-high-end feature phones. It was a massive leap from the blurry 128x128 displays of earlier models. This resolution allowed Gameloft to render Diamond Rush with remarkable clarity: