Eaglercraft X Ray Texture Pack Fixed

In Eaglercraft, texture transparency is handled differently. Open the pack's .zip file and navigate to: \assets\minecraft\textures\blocks\ (or for 1.5.2: \minecraft\textures\terrain.png)

In normal Eaglercraft, making stone completely transparent causes the game to render the skybox behind everything, but unloaded chunks become a disorienting black void. The fixed version uses a semi-transparent gray (Alpha value: 10) for stone and deepslate. This lets you see ores but maintains depth perception so you don't fall into ravines. eaglercraft x ray texture pack fixed

| Problem | Solution | | :--- | :--- | | Screen is completely black | You used a pack designed for 1.16+. Delete the models/block folder inside the zip. | | Ores are invisible, not transparent | Your terrain.png has black pixels that are not fully transparent. Re-edit the image. | | Game crashes on load | You have an invalid .mcmeta file. Remove any custom shader or font files from the pack. | | X-Ray works, then stops after 10 seconds | This is an Eaglercraft memory limit issue. Reduce render distance to 6-8 chunks. | In Eaglercraft, texture transparency is handled differently

If you are technically inclined, you can "fix" a broken pack yourself using a text editor. This lets you see ores but maintains depth

Solution: You unzipped the folder. Eaglercraft requires .zip files only. Re-compress the folder using "Store" compression level (no compression). Rename it to xray.zip.

Unlike modded clients that hook into the renderer (like Wurst or Impact), an X-Ray texture pack does not increase your FPS. In fact, because Eaglercraft has to render transparency calculations for every invisible block, you may experience a 10-15% drop in FPS.

However, the "Fixed" version optimizes the transparency culling, reducing chunk reload lag. On a standard school Chromebook, you should still get 30-40 FPS while X-Raying.