To effectively implement a "save for each mission," one must first understand how the game stores data.
2.1 The Random Number (GID) Folder Unlike many titles that use static folder names, Far Cry 4 generates a unique random number folder for each user profile upon the first launch. This folder is located within the user's documents directory.
2.2 File Types The primary files of concern are:
The game generally utilizes two save slots: far cry 4 save file for each mission
These are user-created backup copies of the game’s save data, labeled or archived by mission name or progression point. For example, a well-organized collection might include:
These files allow players to jump directly into any specific mission without replaying hours of gameplay.
To install a downloaded save, you need to know the correct directory. To effectively implement a "save for each mission,"
"Save File Corrupt" Error Far Cry 4 is notorious for save corruption. If the game refuses to load a downloaded file:
Lagging/Choppy Saves In Far Cry 4, the more icons you have on the map (loot, enemies, quests), the larger the file size and the longer it takes to save/load. A save file at the start of the game loads instantly; a 100% completion save file takes significantly longer to process.
Below is a chronological list of all 38 main story missions in Far Cry 4, with the ideal save point for each. A community-sourced collection of save files (available on Nexus Mods, MrAntiFun, or SaveGameWorld) typically labels files by mission name or narrative beat. The game generally utilizes two save slots: These
| # | Mission Name | Ideal Save Point | Key Choice / Outcome | |---|--------------|------------------|----------------------| | 1 | The Escape | After Ajay crashes the bus, before climbing the temple | No choices | | 2 | Wolves’ Den | After leaving Banapur, before entering the first outpost | Introduction to Sabal | | 3 | Return to Sender | Just before the first Bell Tower activation | First Golden Path mission | | 4 | Down to Earth | After the plane crash in the Himalayas | Start of Shangri-La intro | | 5 | The Protector’s Arrival | Just before meeting Amita at the teahouse | Choose Amita or Sabal? | | 6 | Prisoners’ Dilemma | Outside the prison camp | First major hostage choice | | 7 | A Key to the North | After acquiring the grenade launcher, before the bridge | Unlocks Northern Kyrat | | 8 | Free Willis | Before infiltrating the Royal Army depot | Willis’s first appearance | | 9 | Payback | After capturing De Pleur’s fortress | Unlows Mortar side missions | | 10 | The Hurk Quandary | Just before starting Hurk’s mission chain | Unlocks Hurk (if DLC owned) | | 11 – 38 | (Remaining missions) | … | Includes City of Pain, Durgesh Prison, Kill or Be Killed, etc. |
Note on Yogi & Reggie missions: These are side-story missions but are often included in “all missions” save packs. They are not required for main progression.
If you have downloaded a save file to replay a specific mission, follow this procedure to ensure the game recognizes it.