Fe Ban Kick Script - Roblox Scripts - Fe Admin ... May 2026

Fe Ban Kick Script - Roblox Scripts - Fe Admin ... May 2026

To understand how a Ban/Kick script works, you must understand the hierarchy of authority:

Add HttpService to send kick/ban reports to a Discord channel for moderation transparency.

local httpService = game:GetService("HttpService")
local webhookURL = "YOUR_DISCORD_WEBHOOK_URL"

local function logBan(adminName, targetName, reason) local data = Admin: %s httpService:PostAsync(webhookURL, httpService:JSONEncode(data)) end FE Ban Kick Script - ROBLOX SCRIPTS - FE Admin ...


This script runs on the client. It sends the command to the server. To understand how a Ban/Kick script works, you

-- LocalScript inside a TextButton (Parent: ScreenGui)
local player = game.Players.LocalPlayer
local replicatedStorage = game:GetService("ReplicatedStorage")
local adminEvent = replicatedStorage:WaitForChild("AdminCommandEvent")

local function kickPlayer(targetPlayerName, reason) if not reason or reason == "" then reason = "No reason specified." end -- Fire the server adminEvent:FireServer("Kick", targetPlayerName, reason) end

-- Example usage when button is clicked script.Parent.MouseButton1Click:Connect(function() local targetName = "ExampleExploiter123" -- Get from a text box kickPlayer(targetName, "Violation of server rules.") end) This script runs on the client

Why can't we just put a script that kicks people on the server?

This is why "FE" (FilterEnabled) is critical. A RemoteEvent with FilterEnabled = true (which is default and cannot be turned off in most cases) allows the server to verify who sent the command before acting on it.

It is important to distinguish between the two actions: