Fe Op Player Control Gui Script Roblox Fe Work -

-- Paste into LocalScript in StarterGui
local Players = game:GetService("Players")
local plr = Players.LocalPlayer

local gui = Instance.new("ScreenGui") gui.Parent = plr.PlayerGui

local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 400) frame.Position = UDim2.new(0.5, -150, 0.5, -200) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.Parent = gui fe op player control gui script roblox fe work

local killBtn = Instance.new("TextButton") killBtn.Size = UDim2.new(0, 100, 0, 30) killBtn.Position = UDim2.new(0, 10, 0, 10) killBtn.Text = "Kill Me (Test)" killBtn.Parent = frame -- Paste into LocalScript in StarterGui local Players

killBtn.MouseButton1Click:Connect(function() local char = plr.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.Health = 0 end end) Create a server loop that resets abnormal values


Create a server loop that resets abnormal values every second.

game:GetService("RunService").Heartbeat:Connect(function()
    for _, player in pairs(game.Players:GetPlayers()) do
        local char = player.Character
        if char and char:FindFirstChild("Humanoid") then
            local hum = char.Humanoid
            if hum.WalkSpeed > 50 then -- Normal max speed
                hum.WalkSpeed = 16
            end
        end
    end
end)

elseif action == "loopDamage" then
    for i = 1, value do -- value is amount of damage
        task.wait(0.1)
        humanoid.Health = humanoid.Health - 10
    end
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