Fe Op Player Control Gui Script Roblox Fe Work -
-- Paste into LocalScript in StarterGui local Players = game:GetService("Players") local plr = Players.LocalPlayerlocal gui = Instance.new("ScreenGui") gui.Parent = plr.PlayerGui
local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 400) frame.Position = UDim2.new(0.5, -150, 0.5, -200) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.Parent = gui fe op player control gui script roblox fe work
local killBtn = Instance.new("TextButton") killBtn.Size = UDim2.new(0, 100, 0, 30) killBtn.Position = UDim2.new(0, 10, 0, 10) killBtn.Text = "Kill Me (Test)" killBtn.Parent = frame -- Paste into LocalScript in StarterGui local Players
killBtn.MouseButton1Click:Connect(function() local char = plr.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.Health = 0 end end)Create a server loop that resets abnormal values
Create a server loop that resets abnormal values every second.
game:GetService("RunService").Heartbeat:Connect(function()
for _, player in pairs(game.Players:GetPlayers()) do
local char = player.Character
if char and char:FindFirstChild("Humanoid") then
local hum = char.Humanoid
if hum.WalkSpeed > 50 then -- Normal max speed
hum.WalkSpeed = 16
end
end
end
end)
elseif action == "loopDamage" then
for i = 1, value do -- value is amount of damage
task.wait(0.1)
humanoid.Health = humanoid.Health - 10
end