The headline feature of this patch is the robust Photo Mode, allowing players to capture the stunning visuals of the Nine Realms. Key features include:
This update addresses several progression-blocking issues that players have reported since the last patch.
| Configuration | Pre-Update 17 | Post-Update 17 | |---------------|----------------|----------------| | RTX 4070 + DLSS FG (Vanaheim) | Crash within 5 min | Stable, 85–100 FPS | | RTX 5080 + Max Settings + FG | 60–70 FPS (leaking memory) | 95–110 FPS stable | | Steam Deck (Low settings, FSR) | 35–40 FPS, stutter | 38–42 FPS, smoother pacing | god of war ragnarok update 17 v10622 1511
The audio team has made specific adjustments to the cinematic mix.
Update 17 (often referred to as patch 5.03 on PS5/PS4) is a stability and performance‑focused release, arriving roughly two months after the major Valhalla DLC content update. While it does not introduce new story or gameplay modes, it addresses several lingering technical issues and improves overall system efficiency, especially on PC and PS4. The headline feature of this patch is the
Initial feedback was positive but unremarkable:
A small subset of users reported new issues (e.g., intermittent audio stuttering in Alfheim), but these were not widespread and were addressed in a hotfix (v1.0.622.1513) a week later. A small subset of users reported new issues (e
Santa Monica Studio has acknowledged that they are currently investigating the following issues, which are not fixed in this patch: