Marvel-s Spider-man Remastered Update V3.618 [ Desktop PLUS ]

We ran Marvel’s Spider-Man Remastered v3.618 on a mid-range test bench (RTX 3060, Ryzen 5 5600X, 16GB RAM) and compared it to version 3.617.

Results (1440p, High Settings, Ray Tracing On):

The Verdict: The patch prioritizes 1% low frames rather than raw max FPS. While you won't hit 144 FPS if you couldn't before, the game feels significantly smoother. Swinging across the East River no longer induces micro-stutters when assets load.

"It feels like they finally unlocked the IO pipeline," says modder "DekuDev" on Twitter. "The SSD streaming is aggressive now. Cars pop in less, but the VRAM usage is up by 200MB. Trade-off is worth it."


Scrolling through Reddit and the Steam Community Hub reveals a mostly positive reaction, but with a caveat.

The Good: "My 3070 finally holds 60 FPS at Native 4K with DLSS off. Thank you, Nixxes." – u/WebheadPC Marvel-s Spider-Man Remastered Update v3.618

The Bad: "Update v3.618 introduced audio cutting out when using the Respec suit power. Happens every time." – u/AudioGlitchHunter (Nixxes has confirmed they are investigating this specific issue for a hotfix).

The Ugly: Some users report that the game now takes 15 seconds longer to compile shaders on first launch. Insomniac recommends patience; this is a one-time penalty for the improved streaming architecture.


We tested the patch on three configurations:

Results:

One of the most requested fixes for Spider-Man Remastered was the micro-stutter when fast-traveling or transitioning from cutscene to gameplay. Update v3.618 fully leverages DirectStorage 1.2. We ran Marvel’s Spider-Man Remastered v3

Yes, if you:

Maybe wait, if you:


For the PC master race, Update v3.618 is a double-edged sword. While performance is better, the patch breaks several popular mods.

Broken mods as of v3.618:

Working mods:

Advice: If you have a heavily modded save file, disable auto-updates on Steam until your favorite mod author releases a v3.618 compatibility patch.


Published: October 2024 Analysis
Platforms: PC (Steam/Epic), PlayStation 5

In the ever-evolving landscape of PC and console gaming, few titles have received the post-launch dedication of Marvel’s Spider-Man Remastered. Since its debut, Nixxes Software and Insomniac Games have rolled out a series of patches aimed at optimizing web-swinging across New York. The latest entry in this lineage, Update v3.618, has just landed—and it is far more substantial than the incremental version number suggests.

Weighing in at approximately 4.7 GB on PC (and 2.1 GB on PS5), Update v3.618 is not a content expansion (sorry, no new suits for Miles). Instead, it is a deep, technical re-engineering of the game’s core rendering pipeline, memory management, and stability protocols. Here is everything you need to know.

Marvel-s Spider-Man Remastered Update v3.618
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