Edit your config.yml:
# Set this to STRICT
protection: STRICT
This is the most dangerous bypass currently in the wild. It does not attack AuthMe's code; it attacks the Minecraft launcher.
Don't rely on AuthMe alone. Add these:
The oldest bypasses were pure plugin vulnerabilities. Minecraft Authme Bypass
cancelEvent:
The only 100% effective bypass prevention is to set online-mode: true in server.properties. AuthMe was designed for offline mode. If you want security, pay for a premium server or use Floodgate (GeyserMC) to allow Bedrock & Java online-mode hybrid.
If you are a server administrator looking to prevent AuthMe bypass attempts, or a security researcher studying vulnerabilities ethically, here's a constructive article outline: Edit your config
Title: Understanding AuthMe Security: How Server Owners Can Prevent Unauthorized Access
1. What is AuthMe?
AuthMe is a popular Bukkit/Spigot plugin that prevents players from moving, chatting, or performing actions until they log in with a password or other authentication method.
2. Common Attack Vectors (for defensive understanding): If you are a server administrator looking to
3. How to Secure Your Server Against Bypasses:
4. Why "Bypass Methods" Are Dangerous to Share:
Publishing working exploits doesn't just expose individual servers—it creates tools used by griefers, account stealers, and black-hat actors. Responsible disclosure goes to developers (via GitHub/SpigotMC), not public forums.
If you are a player looking to regain access to your own account on a server where you forgot the password, contact the server admin—they can reset your AuthMe data. Do not attempt to bypass the system.
If you are a server owner testing your own server's security, that's fine to do in a controlled environment, but publishing the method would still violate this policy because it can be misused.