Gameloft released version 1.4.0 around mid-to-late 2013 (shortly after the Despicable Me 2 movie hype). The patch notes officially mentioned:
"Bug fixes and performance improvements."
But the community quickly realized it was much more.
In gaming terminology, "patched" usually means the developers have fixed an exploit. However, in the context of Minion Rush progression, players often use the term to describe a sudden difficulty spike or a level that seems impossible to beat following a recent update.
If you are stuck at Level 140, you aren't alone. This specific stage in the Global Goals or Special Missions is notorious for a sudden spike in difficulty requirements.
The Issue: Following recent updates (specifically patches moving the game toward version 8.x and 9.x), many players found that their previous strategies for completing Level 140 objectives no longer work. This is often due to: minion rush 140 patched
With the glitch gone, many former exploiters are suddenly realizing they never learned how to actually play the game. If you relied on 140, here’s how to rebuild:
Over time, the phrase has taken on incorrect meanings. Let’s clarify:
| Myth | Truth | |------|-------| | "Version 1.4.0 itself was a hack" | No – it was an official patch. | | "You can downgrade to 1.4.0 and still hack" | Not easily – 1.4.0 is the patch that fixed hacks. | | "140 patched means unlimited bananas" | False – it means the opposite. | | "The patch was only for iOS" | No – Android and iOS both got the patch. |
The phrase “Minion Rush 140 patched” will now enter mobile gaming lore alongside other famous exploit closures—like Subway Surfers’ coin dupe or Temple Run’s score glitch. It marks the end of a chaotic, fun, and unfair chapter in the game’s history.
For new players: nothing changes. You’ll never know the thrill of watching your gem count jump by 5,000 in one second. For veterans: it’s time to adapt. The grind is back. The leaderboards are clean. And for the first time in years, Minion Rush feels like the game Gameloft originally designed. Gameloft released version 1
Will another exploit emerge? Possibly. But for now, the 140 door is sealed, welded shut, and guarded by server-side validation.
Run on, Minions. Just run legitimately.
Have you been affected by the Minion Rush 140 patch? Share your experience in the comments below. And if you’re looking for legit high-score tips, check out our guide to the best post-patch costumes.
The reaction was furious among modders and casual exploiters.
However, legitimate players praised the patch because: "Bug fixes and performance improvements
For over two years, the “140” glitch existed in a gray area. Gameloft would release minor updates (v5.6, v5.8, v6.0), and each time, modders would find that the 140 exploit still worked—until now.
With the rollout of version 6.2.1 (and subsequent hotfixes in early 2025), Gameloft released patch notes that sent shockwaves through the community. The relevant entry read:
“Fixed an issue where certain level completion events could be triggered multiple times in a single session. Adjusted server validation for reward redemptions above Level 130.”
In plain English: Minion Rush 140 patched means the specific memory address and event trigger that allowed the duplication is now dead.
How did they do it? Three key changes:
A: No. If you’re on version 7.x or higher, you cannot "unpatch" without rooting/jailbreaking and using extremely outdated APKs.