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Preslav Rachev

Codex — Modoo Marble

Lists all property tiles on each map (e.g., Seoul, Paris, New York maps):

In the vibrant, chaotic realm of Arcania, reality was not written in stone, but in paper and ink. Cities did not merely exist; they were claimed, built, and demolished in the span of a single afternoon. This was the law of the Board—a metaphysical plane where the economy was magic, and travel was a game of chance.

For decades, the Champions of Arcania—the dice-rolling avatars like the spunky Dani, the brooding Captain Jack, and the mischievous Harvey—treated their world as a sport. They bought landmarks, charged tolls, and built golden towers with a laugh. But none of them knew why the dice rolled or where the gold came from. modoo marble codex

That changed when Vane, the reclusive Historian of Arcania, discovered the Modoo Marble Codex.

  • Card template:
  • Turn checklist for players:
  • Tournament checklist:

  • If you want: pick one focus area (rules, strategy, modding templates, or a printable quick‑reference) and I’ll expand into a full, ready‑to‑use document or provide editable templates. Lists all property tiles on each map (e

    The Modoo Marble Codex categorizes characters into three roles. As of the latest "Treasure Hunt" season, here are the S-tier champions.

    If you know how to play Monopoly, you know the basics of Modoo Marble. You roll dice, buy cities, charge tolls, and bankrupt opponents. However, Modoo Marble changes the flow in critical ways: Card template:

    Special dice available:


  • Scenario templates:
  • Modding API best practices:
  • Testing: unit test card interactions and run automated simulated matches.
  • | Mechanic | Description | Codex Tier | |-------------------|-----------------------------------------------------------------------------|------------| | Dice Roll | 2D6 roll determines movement. Certain characters/dice modify odds. | Core | | Land Purchase | Unowned property → pay listed price. Owned by opponent → pay toll. | Core | | Double Turn | Rolling doubles grants an extra turn (max 3 consecutive). | Advanced | | Golden Card | Draw from deck for random global effects (e.g., teleport, toll hike). | Tactical | | Marble Battle | When landing on same tile as opponent → duel (stat-based mini-game). | Combat |


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