Ntr - Clumsy Man -v1.07- By Not True Right -

The developer admits that versions 1.04–1.06 suffered from memory leaks during the “weekend barbecue” event chain. In v1.07, these scenes have been re-coded from the ground up. Additionally:


The developer’s name is a mission statement. In a genre often plagued by clear-cut villains and helpless heroines, NTR - Clumsy Man refuses to take a side. Miori is not written as a traitor; her dialogue in v1.07 reveals genuine loneliness and manipulation by Kaito, who weaponizes Hiroki’s flaws. Kaito is not a moustache-twirling evil; he’s a predator who believes he’s “liberating” Miori.

Version 1.07 introduces a controversial epilogue from Kaito’s perspective (unlockable only after the “Worst Ending”). In it, Kaito admits, “I don’t even love her. I just wanted to see if I could.” This line alone has sparked debates on forums about whether the game is nihilistic or moralistic. NTR - Clumsy Man -v1.07- By Not True Right

Not True Right’s response? “It’s neither. It’s a game about consequences. Truth is rarely one side.”


In the sprawling, often underground world of adult-oriented visual novels and indie RPG Maker games, few titles generate as much whispered controversy and niche devotion as the NTR - Clumsy Man series. The latest iteration, version 1.07, released by the enigmatic developer Not True Right, marks a significant evolution in both technical stability and narrative daring. The developer admits that versions 1

For the uninitiated, the title itself is a triple entendre. “NTR” (Netorare) is a Japanese genre term for a specific type of cuckoldry narrative where a protagonist’s partner is gradually seduced away. “Clumsy Man” refers to the hapless, often oblivious protagonist at the story’s heart. And “Not True Right” is the pseudonymous creator—a handle that suggests a deliberate, almost philosophical rejection of moral absolutes within the game’s fiction.

This article provides a full autopsy of version 1.07, exploring its gameplay, narrative architecture, technical improvements, and the polarizing artistry of its developer. The developer’s name is a mission statement


What separates NTR - Clumsy Man from the glut of generic adult games is its literary approach to incompetence. Hiroki isn’t a villain or a cuckold fetishist; he’s genuinely trying. The game’s title is ironic pity rather than celebration.

Version 1.07 adds a crucial scene in Chapter 4: Hiroki finds a single earring under the couch. It is not Miori’s. The player is given four dialogue options: ignore it (the “clumsy” choice), ask directly (the “confrontational” choice), hide it and watch (the “paranoid” choice), or—new to this version—give it to Miori as a “gift” (the “self-deceiving” choice). Each leads to a completely different Act 3.

Not True Right has stated in an interview (translated from a Japanese indie developer Q&A) that Hiroki’s clumsiness is “a mirror for the player’s own willful blindness.” The game is less about sex and more about the tragedy of ignored red flags.