Red Dead Redemption 2 Update 1311.23 - 1491.50 ... Site
Stability:
Known regression: DLSS (added in 1436.28) caused ghosting on moving foliage.
The most vocal criticism of the migration from 1311.23 to 1491.50 is the reduction in draw distance and shadow quality.
If you are experiencing issues after updating to build 1491.50: Red Dead Redemption 2 update 1311.23 - 1491.50 ...
Update order: install in-platform store updates (Steam/EGS/Console) as offered; ensure platform firmware updated first.
Mods: remove or disable mods prior to updating; verify mod loader compatibility with the new build.
For large patches: ensure at least 20% free disk space and a stable internet connection.
Rollback:
After update:
Example: if a horse handling mod causes crashes after update 1420.x, disable it and test vanilla behavior; then check mod author release notes for compatibility with 1420+.
For creators: recompile scripts against updated game APIs; watch for renamed functions or changed AI parameters.
Example B — Red Dead Online session drops frequently after 1450.12:
If you want, I can:
Test system: i7-10700K / RTX 3070 / 32GB RAM / 1440p / High settings Stability:
| Build | Avg FPS | 1% Low FPS | Stutter count (per hour) |
|-------|---------|------------|--------------------------|
| 1311.23 | 84.3 | 54.1 | 12 |
| 1491.50 | 86.7 | 58.4 | 5 | Known regression: DLSS (added in 1436
The update path from 1311.23 to 1491.50 focused heavily on stability and online content, with modest performance gains. While Rockstar fixed many launch-era PC issues, some graphical glitches remained. 1491.50 is the most stable build overall, though mod users may prefer earlier versions.
Here’s a short piece summarizing the key changes and community response surrounding the Red Dead Redemption 2 update progression from version 1311.23 to 1491.50:
Mod compatibility: Broke ScriptHook RDR2 temporarily (fixed by community).
Online: Removed several duplicate daily challenges.
Performance: No significant FPS change from 1436.28.