Residentevil2updatev20191218incldlccodex Access

The December 2019 update was notable for players for several reasons:

Disclaimer: This is for educational understanding of scene release conventions. residentevil2updatev20191218incldlccodex


Prior to this update, ultrawide monitor users (2560x1080 or 3440x1440) suffered from stretched HUD elements and visible world boundaries during cutscenes. Patch v20191218 officially patched the frame borders, making the game truly compatible with 21:9 monitors without third-party mods. The December 2019 update was notable for players

A bizarre bug existed prior to Dec 18 where, on high-refresh-rate monitors (144Hz+), the animation for opening heavy doors would stutter or loop. This update locked door animations to the physics tick rate, solving the problem entirely. Prior to this update, ultrawide monitor users (2560x1080