Road Redemption -2017- Pc May 2026

| Publication | Rating | |-------------|--------| | PC Gamer | 78/100 | | IGN | 7.5/10 | | Metacritic | 74/100 (PC) | | Steam User Rating | Very Positive (~85% positive) |

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Your next marker: intercept a Rogue Octane fuel tanker heading north on I-5. It's not just fuel. Inside the armored trailer is the bounty: a prototype fusion cell that could power a settlement for a decade. Worth 1.5 million points. One job. One chance. Road Redemption -2017- PC

But Rogue Octane isn't a gang. They're a paramilitary logistics corp with an APC escort and snipers on the tanker's roof.

You catch them at the ruined Castle Rock interchange. The bridge is a collapsed ramp—a death jump over a 200-foot drop to the Toutle River.

You boost nitrous. The world blurs. Bullets ping off your engine block. A sniper's round takes your right mirror. You pull alongside the tanker, jump from your bike onto its ladder, and climb hand-over-hand as the APC fires a grenade that detonates on the road behind you. | Publication | Rating | |-------------|--------| | PC

Inside the tanker's cab: the driver, a Rogue Octane veteran missing an eye. He doesn't speak. He just pulls a machete.

The fight lasts eight seconds. You use the gearshift as a weapon. He goes out the driver's side door.

You grab the wheel, disconnect the fusion cell, and kick it out the back. It lands on the road. Your bike, somehow, is still running. You jump from the tanker's roof, land on the seat with a bone-jarring thud, and scoop the cell into your sidecar just as the tanker plunges off the broken bridge. Common Criticisms:

1.5 million points. You're almost free.

In Road Redemption, you are not a professional racer. You are a hitman on two wheels. The story is delivered in comic-book panels: a local crime boss known as "The Warlord" has put a bounty on your head. To survive, you must race across the dystopian, war-torn highways of the United States, eliminating rivals, evading the police, and ultimately hunting down the boss himself.

Unlike a standard racing sim, your goal is not just to cross the finish line first. It is to survive while collecting enough cash to pay off your bail bond each level. You earn money via:

If you fail to collect the required bounty by the end of a stage, it is game over. This design forces aggression. You cannot simply sit back and race defensively—you must attack.