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Rtgi 0.17.0.2 Download May 2026

RTGI (often called Pascal Gli Shaders) is a popular screen-space ray tracing global illumination shader for ReShade. It adds realistic light bouncing, ambient occlusion, and indirect lighting to older or non-ray-traced games.
Version 0.17.0.2 is a well-known stable release from the pre‑5.0 era, before the developer (Pascal Gilcher) moved to a paid early access model for newer versions.

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The RTGI 0.17.0.2 (Ray Traced Global Illumination) is a shader for ReShade developed by Pascal Gilcher, also known as Marty McFly. This specific version was released in October 2020 as a beta iteration designed to add dynamic, realistic ray-traced lighting and shadows to games that do not natively support them. Official Download and Access

The official and legal way to download RTGI 0.17.0.2 is through the developer's verified platforms.

Pascal Gilcher's Patreon: Access to RTGI beta versions, including 0.17.0.2, typically requires a $5 tier subscription. You can find the release post for version 0.17.0.2 on Marty McFly's Patreon.

Marty's Mods Website: General information and newer stable releases are often detailed on the official Marty's Mods site. Key Features of RTGI

Dynamic Lighting: Models both diffuse and specular global illumination to bridge the gap between real-time and offline lighting quality.

Hardware Independence: It operates based on a game's depth data, making it compatible with non-RTX graphics cards.

Temporal Stability: Designed to minimize flickering and lag, providing a smoother visual experience compared to basic screen-space solutions. Installation Guide

To use RTGI 0.17.0.2, you must first have ReShade installed for your specific game.

Install ReShade: Download the setup from Reshade.me and run it. Select your game's executable (.exe) and choose the appropriate API (DirectX 9/11/12 or Vulkan). Add RTGI Files: Download the ReShade GI Beta 0.17.0.2.zip from Patreon.

Extract the contents into your game's reshade-shaders folder.

The Shaders folder should contain the .fx files, and the Textures folder should contain the .png data. Configure In-Game:

Launch the game and press the Home key to open the ReShade menu. Enable RTGI from the list of shaders. rtgi 0.17.0.2 download

Crucial Step: Ensure your depth buffer is correctly configured under the "Edit Global Processor Definitions" or the specific API tab (e.g., DX11) for the lighting to track geometry accurately. Performance and Compatibility

Requirements: While it works on non-RTX cards, it is performance-intensive. It is recommended to avoid using it on low-end hardware.

NVIDIA Integration: A version of this technology was adopted by NVIDIA as SSRTGI (Screen Space Ray Traced Global Illumination) within NVIDIA FreeStyle and Ansel for select titles. RTGI 0.17.0.2 Release! - Patreon

RTGI (Ray Traced Global Illumination) 0.17.0.2 shader is a post-processing mod created by Pascal Gilcher (also known as Marty McFly) for use with . This specific version was released on October 30, 2020 How to Download

RTGI is a premium shader, and the official method to download version 0.17.0.2 is through the creator's Official Patreon Link: RTGI 0.17.0.2 Release - Pascal Gilcher Access Requirements:

You must be a member of a specific tier to unlock the post and access the ReShade GI Beta 0.17.0.2.zip attachment. Key Features of RTGI Hardware Independency:

It does not require a native RTX card as it traces rays against the screen and depth buffer rather than hardware-level primitives. Global Illumination:

Simulates bounce lighting and ambient occlusion to add depth and realism to games that do not natively support ray tracing. Customization:

Includes a user interface within ReShade to adjust lighting intensity and stability. Compatibility & Installation Prerequisites: You must have installed for your specific game first. Installation: Once downloaded, copy the contents of the file into the reshade-shaders folder of your game directory. Known Issues:

Some users have reported visual artifacts like "double edges" on the sides of the screen when using this version with ReShade 4.9.1. Further Exploration

Learn about the latest developments and modern versions of the shader on the official Marty's Mods website

See how RTGI differs from native hardware ray tracing in this technical breakdown on YouTube

Read troubleshooting tips and community discussions regarding version 0.17.0.2 on the Alien: Isolation subreddit installing this specific version, or are you interested in the latest updates available for RTGI? Problem with RTGI 0.17.0.2 Reshade 4.9.1 : r/alienisolation RTGI (often called Pascal Gli Shaders ) is

To download and use RTGI (Ray Traced Global Illumination) 0.17.0.2

, you must obtain it through the official developer's channel. RTGI is a post-process shader for created by Pascal Gilcher (also known as Marty McFly). 1. Download Instructions Official Source : The official way to download RTGI 0.17.0.2 is through Pascal Gilcher's Patreon page Access Requirements

: RTGI is a paid modification. You must join a specific membership tier on Patreon to unlock the download link for the ReShade GI Beta 0.17.0.2.zip Safety Warning

: Avoid third-party "free" download sites or Google Drive links found in forums, as these often contain outdated files or potential malware. 2. Installation Prerequisites

Before installing the shader, ensure you have the following: ReShade Installed : You need a working installation of for your specific game. Depth Buffer Access

: Since RTGI traces rays against the depth buffer, your game must allow ReShade to access depth information. This typically requires disabling in-game Anti-Aliasing (MSAA)

and occasionally online connectivity in certain games to prevent the depth buffer from being disabled for "competitive fairness". 3. Setup Guide Extract Files : Open the downloaded file and extract the Move to Game Folder

: Copy these folders into your game's directory where ReShade is installed (typically where the is located, under the reshade-shaders Enable in Game Open the ReShade menu in-game (usually the in the list and check the box to enable it. Configure Settings Adjust the Ray Length to balance visual quality and performance.

For the best visual results, it is recommended to set your game resolution to if your hardware allows. 4. Important Considerations Screen-Space Limitations : Unlike native hardware ray tracing (like in Metro Exodus

), RTGI is a screen-space effect. It can only simulate lighting for objects currently visible on your screen. Performance Impact

: RTGI is hardware-intensive. Performance varies significantly depending on your GPU and the game's complexity. recommended ReShade settings for a specific game to go along with this RTGI version? How To ReShade RTGI - Install and Adjust

RTGI 0.17.0.2 refers to a specific, historical beta release of the Ray Traced Global Illumination (RTGI) shader created by Pascal Gilcher, widely known in the modding community as "Marty McFly". This shader is a post-processing tool injected into video games via ReShade to simulate advanced lighting effects like light bouncing and ambient occlusion without requiring native hardware-based ray tracing. 1. Overview of RTGI 0.17.0.2

Released on October 30, 2020, version 0.17.0.2 was a "Beta" milestone in the shader's development. The RTGI 0

Purpose: It calculates how light fills a scene and bounces off surfaces to illuminate areas that standard game engines might leave unnaturally dark.

Compatibility: Unlike official RTX implementations, this shader operates on "Screen Space" data, meaning it can run on non-RTX graphics cards as long as the user can access the game's depth buffer.

Key Features (0.17.x Era): This version focused on stabilizing the temporal (time-based) aspects of the shader to reduce the "flickering" commonly seen in earlier releases. 2. Download and Distribution

The RTGI shader is not an open-source or free-to-distribute public file. Its official distribution is handled through a subscription model. Pascal Gilcher — Graphics Mods for Video Games - Patreon


If you have more details about where RTGI 0.17.0.2 is supposed to come from (e.g., a game, a specific 3D rendering software), I could offer more targeted advice.

The official source for downloading the Pascal Gilcher RTGI (Ray Traced Global Illumination) shader version 0.17.0.2 is his Patreon page. Important Considerations

Version Status: Version 0.17.0.2 was released in October 2020. It is now considered significantly outdated. Current versions (e.g., 0.36+) offer much better accuracy and performance.

Access Requirements: RTGI is a paid shader. To access the download link for ReShade GI Beta 0.17.0.2.zip, you must be a member of a qualifying tier on Pascal Gilcher’s Patreon.

Alternative Options: NVIDIA card owners (Turing architecture and up) can use a similar "SSRTGI" effect for free through NVIDIA Freestyle/Ansel. Quick Setup Steps

Download ReShade: Install the latest version of ReShade for your specific game.

Locate Shader Folder: Open your game's installation directory and find the folder named reshade-shaders.

Install RTGI: Extract the contents of the RTGI zip file (the Shaders and Textures folders) directly into your reshade-shaders folder.

Configure Depth Buffer: RTGI requires a working depth buffer to function. In the ReShade menu, ensure the depth buffer is correctly selected for the lighting effects to appear. RTGI 0.17.0.2 Release! - Patreon