Subsistence Spawn | Items Verified

This article explains how to spawn items in Subsistence (the survival base-building game) using verified, safe methods. It covers single-player and local co-op, the in-game console, and workshop mods. Do not use online cheats or trainers that risk bans or malware. Always back up save files before making changes.

Verified locations: Wooden Cabins, Small Hunting Stands, Basic Pickup Crates.

When you first spawn, your priority is finding verified subsistence spawn items to build a bow and pickaxe. Do not waste time searching high-tier zones. subsistence spawn items verified

| Item | Spawn Chance | Verified Location | | :--- | :--- | :--- | | Flint | 100% | Shoreline loose stones (always visible) | | Twigs | 100% | Any bush or log pile | | Cloth | 60% | Inside wooden crates in lowland cabins | | Fiber | 40% | Hanging from walls in hunting stands | | Water Bottle | 20% | On cabin shelves or beside beds | | Arrow Shafts | 35% | Inside toolboxes near workbenches |

Verified Tip: The small locked crate found beside the fireplace in lowland cabins has a 100% verified spawn for at least one salt packet. Salt is essential for early meat preservation. This article explains how to spawn items in

For base building and tool gathering, the Industrial areas (warehouse style buildings) and Farms are your best bet. Verification runs by the community have mapped out essential tools here.

Key Verified Items:

To get subsistence spawn items verified, you need the exact in-game asset names. Below is a verified table of common item codes. (Tested on build 1.8.6+)

| Category | Verified Item Name | Description | Spawn Example | |-------------------|--------------------------|---------------------------------|--------------------------------| | Resources | Wood | Basic building material | giveitem Wood 100 | | | Stone | Tool/weapon component | giveitem Stone 50 | | | Fiber | Rope & clothing | giveitem Fiber 30 | | | MetalOre | Smelt into ingots | giveitem MetalOre 20 | | Crafting | Nail | Advanced building | giveitem Nail 40 | | | Rope | Traps and tools | giveitem Rope 10 | | Medical | Bandage | Stops bleeding | giveitem Bandage 5 | | | Antidote | Poison cure | giveitem Antidote 2 | | Ammo | Arrow_C | Standard arrow (Class reference)| giveitem Arrow_C 50 | | | ShotgunShells | Shotgun ammunition | giveitem ShotgunShells 20 | | Food | Berry | Basic sustenance | giveitem Berry 50 | | | CookedMeat | High value food | giveitem CookedMeat 10 | | Advanced | CircuitBoard | End-game tech | giveitem CircuitBoard 5 | | | Battery | Power storage | giveitem Battery 3 | Always back up save files before making changes

How to verify these yourself: After spawning, attempt to use the item in a crafting recipe (e.g., spawn MetalOre and try to smelt it in the forge). If the forge recognizes it, the spawn is verified.

spawn_item <ItemID> <Quantity>