Tempest Rising V1.7.3 May 2026
The Paladin has long been a jack-of-all-trades, master of none. In v1.7.3, its armor penetration against heavy targets has been increased by 22%, but its rate of fire has decreased by 10%. The true game-changer, however, is its new active ability: Reactive Plating. For 50 energy, the Paladin absorbs 40% of all damage from explosives for six seconds.
Version 1.7.3 is not a minor hotfix. According to lead designer David B. Hunt, this patch represents the first “community-aggregated balance pass” after six months of telemetry data from over 200,000 online matches. The goal? Eliminate the “Crawler Rush” dominance of the previous patch while buffing underutilized Tier-2 aircraft. Tempest Rising v1.7.3
Early player sentiment on forums like Reddit and the official Discord suggests that v1.7.3 has successfully slowed down the early game by approximately 90 seconds, allowing for more tactical diversity. The classic “build order puzzle” now has three viable solutions instead of one. The Paladin has long been a jack-of-all-trades, master
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Dynasty faction focuses on mobility and hit-and-run tactics.