The Gain Trials -v1.6.1- By Bladerune9 -
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The Gain Trials -v1.6.1- By Bladerune9 -

For fans tracking the game's development, v1.6.1 was a crucial patch. It acted as a bridge between the early experimental builds and the more polished later versions.

Because Erosion carries over, do not try to win every run immediately. Use early runs to map enemy attack patterns while keeping your Gain below 50. Learn that the "Cinder Wraith" has a 3-turn wind-up. Learn that the "Brass Golem" is weak to blunt weapons. Knowledge is your only permanent stat. The Gain Trials -v1.6.1- By Bladerune9

Weapons no longer have simple attack values. Each weapon now has a "Weight" (1 to 10). Lighter weapons (daggers, claws) let you attack multiple times per turn but generate less Gain per hit. Heavy weapons (greatswords, warhammers) generate massive Gain but leave you exhausted for a full turn. Mastering the Weight-to-Gain ratio is the key to beating the final boss, "The Arbiter." For fans tracking the game's development, v1

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