Tom Clancy 39-s Ghost Recon Wildlands Mod Menu

After spending weeks in Discord servers and Reddit threads (the ones that haven’t been banned), distinct player profiles emerge.

1. The Grinder: This player loves the game but hates the economy. They use the menu not to grief, but to salvage their time. "I have a job and two kids," one user told me via DM. "I’m not spending 40 hours driving across Bolivia for a silencer. I just teleport to the weapon crates, unlock everything, and turn the menu off." For the Grinder, the mod is a quality-of-life patch.

2. The Chaos Artist: These are the viral stars. You’ve seen the clips on TikTok or YouTube Shorts: A player summons 50 Unidad helicopters at once, watches them crash into a singularity, then fires a pistol that fires mortar strikes. They turn the tactical shooter into a Saints Row disaster movie. Their goal isn’t to beat the game; it’s to break its physics engine until it weeps.

3. The Griefer (Public Enemy #1): Wildlands features a co-op mode where up to four players share a lobby. The griefer joins random lobbies, turns on invincibility, freezes other players in place, or forcibly teleports them into the deepest lake. This is the archetype that gives mod menus a bad name. Ubisoft’s anti-cheat (BattlEye) is notoriously slow to react, allowing griefers to haunt the same lobby for hours. tom clancy 39-s ghost recon wildlands mod menu

4. The Photographer: Believe it or not, some players use mods for art. By toggling the HUD, freezing time, and spawning custom lighting, they capture cinematic shots that Ubisoft’s vanilla photo mode could never allow. A floating Ghost, mid-air, bullet trajectory frozen, with 50 cartel members ragdolling in the background.

5. The Speedrunner: The Wildlands speedrunning community is split into two factions: Glitch-Allowed and Mod-Menu. The latter is a separate category entirely. Using teleports and kill-all commands, runners have completed the main story in under four minutes. Purists scoff. The mod-men shrug. "It’s a different sport," one runner said.

Teleport directly inside the "Mausoleum" (the final boss mountain) before completing any story missions. The game logic breaks, and all the bosses spawn simultaneously on the helipad. It creates a chaotic 10v1 firefight that is impossible to survive without slow-motion aim. After spending weeks in Discord servers and Reddit


Ubisoft introduced Ghost Mode—a permadeath difficulty where reloading a weapon mid-magazine wastes bullets and dying erases your 40-hour save file. While thrilling, losing a character to a glitch (a helicopter clipping a tree) is infuriating. Many players use mod menus with "Save Position" and "Teleport" to bypass the game’s glitchy physics while keeping the permadeath spirit alive.

First, a crucial clarification: Ghost Recon: Wildlands does not have official mod support. There is no Steam Workshop, no SDK, no level editor. This is not Skyrim or Arma 3. The so-called "mod menu" is technically an external injector—a third-party application that hijacks the game’s memory to alter values in real-time.

The most famous of these is the Oasis Mod Menu, though its name is whispered rather than shouted, as developers and distributors have received cease-and-desist letters from Ubisoft’s legal team. Others, like Rival and Ethereal, have risen, been DMCA’d, and faded into digital ghosthood. like Rival and Ethereal

When you inject one of these menus, the game’s HUD fractures. A translucent overlay appears—usually neon green or blood red. Submenus flicker with godlike powers: Teleport, Godmode, Stealth (Invisible), Vehicle Spawn, Explosive Rounds, Gravity Toggle, NPC Spawn.

It is the administrative backdoor to Bolivia.

Used via Cheat Engine. This is the most stable method. You download a .CT table file, attach Cheat Engine to GRW.exe, and activate scripts.

Wildlands uses BattlEye, a kernel-level anti-cheat. BattlEye’s detection is periodic rather than real-time. Some menus claim to bypass it by using delayed injection or process hollowing, but Ubisoft occasionally issues ban waves. The safest assumption: any online connection (including solo mode if the game is online) risks detection. Playing completely offline (disconnected from Ubisoft servers) reduces but does not eliminate risk, as the game may still log local anomalies.