#Persistent SetTimer, CheckTrigger, 5 ; Check every 5ms
CheckTrigger: PixelGetColor, color, 960, 540 ; Get color at center of 1920x1080 screen if (color = 0xFF0000) ; Compare to bright red (simplified) Send, LButton ; Fire weapon Sleep, 50 ; Cooldown to prevent over-firing return
Using a triggerbot, even a poorly coded AHK one, ruins the game for everyone: Valorant Triggerbot With AutoHotkey
AHK relies on PixelGetColor or Gdip libraries which use GDI (Graphics Device Interface). Vanguard hooks deep into the Windows graphics stack. When a script attempts to read screen pixels, Vanguard detects the handle request. It returns either garbage data (all black screens) or logs the PID of AHK.exe as a "suspicious program." #Persistent SetTimer, CheckTrigger, 5 ; Check every 5ms
For a more advanced triggerbot that attempts to only shoot when the crosshair is over an enemy (based on a specific color), you might do something like this: Using a triggerbot, even a poorly coded AHK
; Advanced triggerbot concept with pixel detection
; Parameters
targetColor := 0xFF0000 ; Example color, change to match enemies' color
tolerance := 20
coordsX := A_ScreenWidth // 2
coordsY := A_ScreenHeight // 2
; Hotkey to start/stop the triggerbot
F1::
toggle := !toggle
TrayTip, Triggerbot, % (toggle ? "Enabled" : "Disabled")
return
; Main loop
#NoEnv
#Persistent
SetTimer, CheckTarget, 10
CheckTarget:
if (!toggle)
return
; Get the color at the center of the screen
PixelGetColor, currentColor, coordsX, coordsY, RGB
; Check if the color matches
if (IsColorSimilar(currentColor, targetColor, tolerance))
Click, Left
return
IsColorSimilar(color1, color2, tolerance)
if (Abs(color1 - color2) <= tolerance)
return true
return false
Assuming you bypass the technical hurdles (you won't), the consequences are severe: