Vmenu 3.5.0
If you want, I can produce a short changelog-style list, a README section for packaging, or a detailed migration guide for plugin authors.
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vMenu v3.5.0 is a stable update for the popular server-side trainer and menu designed for
servers. Originally released in late 2021, this version focused on maintenance, bug fixes, and compatibility with then-current Grand Theft Auto V DLC content. Key Features and Updates in v3.5.0
The v3.5.0 release served as a refinement of the v3.0 architecture, which was redesigned to prevent crashes on Linux-based servers. New "Keep Player Head Props" Setting
: This feature allows players to keep headgear (like helmets or hats) attached even when their character is hit or pushed. DLC Vehicle Support
: Updated the internal lists to include the latest vehicles released in GTA V DLCs at that time. Code Optimization vmenu 3.5.0
: Extensive cleanup of the underlying code to improve server performance and reduce resource usage. Library Updates : Updated the
client and server libraries to ensure the latest FiveM features remained functional. Core Functionality
As a server-side resource, vMenu provides administrators with deep control over their game environment: Permissions System
: Server owners can configure nearly every menu option using a permissions.cfg
file. This allows for granular control over who can spawn vehicles, change the weather, or kick players. Server Performance : vMenu is designed to be lightweight, typically using only of resource time when idle or open. Administrative Tools
: includes features like summoning players, clearing areas, and private messaging. Installation and Setup If you want, I can produce a short
Installing v3.5.0 involves the standard FiveM resource workflow: : Obtain the resource files from the vMenu GitHub repository Configuration : Move the permissions.cfg file to your server root and add exec permissions.cfg start vMenu server.cfg : The resource folder must be named (case-sensitive) to function correctly. For ongoing support or more recent updates like
The jump to version 3.5.0 is not merely a bug-fix patch; it introduces several major features and under-the-hood changes that seasoned admins will appreciate immediately.
One of the silent killers of FiveM servers is resource bloat. vMenu 3.5.0 has refactored its event handlers and tick rates. The new version uses asynchronous caching for player lists and vehicle data. In stress tests, servers running vMenu 3.5.0 showed a 15-20% reduction in CPU usage compared to v3.4.x when handling 64+ concurrent players.
Review menuConfig.json immediately after install. In vMenu 3.5.0, disable the following for non-owners:
Q: Can I run vMenu 3.5.0 without giving all players admin?
A: Yes – by default, players see only the "Player Options" tab. You control every button via the permission system.
Q: Does 3.5.0 support ESX/QBCore?
A: vMenu is framework-agnostic. It works with any server type, but money/vehicle ownership requires custom integration. The jump to version 3
Q: How do I report a bug?
A: Use the official GitHub Issues page (not CFX forums). Include your FiveM build and server log snippet.
| Feature | Description |
|--------|-------------|
| Perm-based menu sections | Hide entire tabs from non-staff (e.g., "Moderation" tab for mods+ only). |
| Logging webhooks | Discord webhook support for all admin actions (kick/ban/teleport logs). |
| Custom commands | Add server-specific commands to vMenu’s command list (e.g., /givecash). |
| Max vehicle speed limiter | Enforce server-wide speed caps (great for RP servers). |
To appreciate the stability of vmenu 3.5.0, one must understand its architecture. Unlike monolithic configuration tools, vmenu follows a modular plugin design:
The result is a tool that consumes less than 4MB of RAM at peak usage, making it ideal for embedded systems and diagnostic thumb drives.
The development team behind vmenu has described 3.5.0 as a "quality-of-life renaissance." Here are the headline features: