Maps Model Importer V0.4.0 Today
version: "0.4.0"
input:
format: "gltf"
path: "./models/"
georef:
source_crs: "EPSG:4326"
target_crs: "EPSG:3857"
elevation:
source: "dem.tif"
offset: 0.0
optimization:
merge_by_material: true
generate_lods: false
output:
engine: "unreal"
asset_path: "/Game/ImportedModels/"
As with any major release, early adopters have reported a few hiccups:
The community forum (forum.mapsimporter.com) has stickied threads for each of these issues.
Overview
What's New
Breaking Changes
CLI Examples
Library (JavaScript) — Usage
Manifest Output (example fields)
Performance & Limits
Validation & Error Codes (examples)
Migration Notes
Testing & QA
Known Issues
Contributors
Upgrade
License
If you want, I can generate a condensed changelog, a migration checklist, or sample CI configuration using v0.4.0.
Maps Models Importer v0.4.0 is a Blender add-on that enables the extraction and importation of 3D photogrammetry data from Google Maps. Optimized for Blender 2.93.6 and RenderDoc v1.13 or v1.16, this version facilitates the reconstruction of 3D meshes and textures from captured .RDC files. Access the project documentation and source code at
A Blender add-on to import models from google maps · GitHub
Maps Models Importer v0.4.0 is an open-source Blender add-on created by Élie Michel
. It is a "proof of concept" tool designed to import 3D photogrammetry models from Google Maps into Blender by importing frame captures recorded with Compatibility Requirements
Version 0.4.0 is highly specific about the software versions required for a successful import. Using different versions often results in errors or empty imports. v2.93 or v3.0. RenderDoc: v1.13 is the strictly recommended version for v0.4.0. Latest version of Google Chrome Microsoft Edge Operating System: Windows only; it is not available for Linux or macOS. Workflow Overview maps model importer v0.4.0
The process involves "injecting" RenderDoc into a browser to capture the 3D data as it is being rendered. Browser Setup : Modify a Chrome shortcut with specific flags (e.g., --disable-gpu-sandbox
) to allow external tools to hook into its rendering process. RenderDoc Injection
: Launch the modified browser, identify its unique process ID, and "Inject into Process" via RenderDoc.
: Navigate to Google Maps in 3D/Globe view, zoom into your target area, and use RenderDoc to "Capture Frame" while moving the map slightly. : Save the capture as an file and use the Maps Models Importer add-on within Blender to load that file. Common Issues in v0.4.0 Missing Models
: If the import finishes but no model appears, it often means the capture was taken before textures fully loaded or the wrong RenderDoc version was used. "Invalid RDC file" Error
: Typically caused by version mismatches between RenderDoc and the Importer add-on. Performance
: Large captures (several hundred megabytes) can take several minutes to import and may cause Blender to temporarily stop responding. Available Resources Releases · eliemichel/MapsModelsImporter - GitHub version: "0